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 Refonte des talents

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5 participants
AuteurMessage
Cyradis
AimGé
Cyradis


Nombre de messages : 1952
Classe : Mage
Date d'inscription : 30/01/2006

Refonte des talents Empty
MessageSujet: Refonte des talents   Refonte des talents Empty09/05/06

http://forums-fr.wow-europe.com/thread.aspx?fn=wow-mage-fr&t=58833&p=1&tmp=1#post58833

Paie tes talents moisis. Arcane/Givre deviennent tout nuls......
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GroLo
Rand
GroLo


Nombre de messages : 2197
Classe : Mage
Spé : Arcanes / Givre
Date d'inscription : 07/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty09/05/06

yep a priori voilà ce que je devrais prendre :



Arcane Talents (30 pts ?)


Tier 1

Arcane Subtlety : 3 pts ?
Reduces your target's resistance to all your spells by 4/7/10, and all of your spell criticals cause 17/34/50% less threat.
Note: Functionality has been significantly altered.

Arcane Focus
Reduces the chance that the opponent can resist your Arcane spells by 2/4/6/8/10%.

Improved Arcane Missiles : 2 pts ?
Gives you a 20/40/60/80/100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

Tier 2 (No changes)

Wand Specialization
Increases your damage with Wands by 5/10/15/20/25%.

Arcane Concentration : 5 pts
Gives you a 2/4/6/8/10% chance of entering a Clearcasting state after any damage.

Tier 3

Magic Attunement
Increases the effect of your Amplify Magic and Dampen Magic spells by 25/50%.
Note: This talent previously only affected Dampen Magic.

Improved Arcane Explosion (5 pts ?)
Increases the critical strike chance of your Arcane Explosion spell by an additional 1/2/3/4/5%.
Note: AE is now an instant cast spell, so this talent has been altered to add +crit instead of casting time reduction.

Arcane Resilience (1 pt ?)
Increases your armor by an amount equal to 50% of your Intellect.
Note: Evocation, previously in this location and now a trainer spell, has been traded for one that also gives mages an armor boost.

Tier 4

Improved Mana Shield
Decreases the mana lost per point of damage taken when Mana Shield is active by 10/20%.

Improved Counterspell (2 pts)
Gives Counterspell a 50/100% chance to silence the target for 4 seconds.

Arcane Meditation (3 pts)
Allows 5/10/15% of your Mana regeneration to continue while casting.
Note: Previously five increments of 3%, freeing up two talent points to spend elsewhere.

Tier 5 (No changes)

Presence of Mind (1 pt)
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.

Arcane Mind (5 pts)
Increases your maximum Mana by 2/4/6/8/10%.

Tier 6

Arcane Instability (3 pts)
Increases your spell damage and critical strike chance by 1/2/3%.

Tier 7

Arcane Power
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 seconds.
Note: Damage and mana cost have been reduced by 5%.



Fire Talents


Tier 1 (No changes)

Improved Fireball
Reduces the casting time of your Fireball spell by 0.1/.2/.3/.4/.5 seconds.

Impact
Gives your Fire spells a 2/4/6/8/10% chance to stun the target for 2 seconds

Tier 2

Ignite
Your critical strikes from Fire damage spells cause the target to burn for an additional 8/16/24/32/40% of your spells damage over 4 seconds

Flame Throwing
Increases the range of your fire spells by 3/6 yards.

Improved Fire Blast
Reduces the cooldown of your Fire Blast spell by 0.5/1/1.5 seconds.
Note: Previously in five increments; two skill points freed up.

Tier 3

Incinerate
Increases the critical strike chance of your Fire Blast and Scorch spells by 2/4%.

Improved Flamestrike
Increases the critical strike chance of your Flamestrike spell by 5/10/15%.

Pyroblast
Hurls an immense fiery boulder that causes 148 to 195 Fire damage and an additional 56 Fire damage over 12 seconds.

Burning Soul
Gives your fire spells a 35/70% chance to not lose casting time when you take damage.
Note: Previously three increments -- 25/50/65%. One talent point freed up.

Tier 4

Improved Scorch
Your Scorch spells have a 33/66/100% chance to cause your target to be vulnerable to Fire damage. This vulnerability increase the Fire damage dealt to your target by 2% and lasts 15 seconds Stacks up to 5 times.
Note: Previously five increments of 20%. Two more talent points freed.

Improved Fire Ward
Causes your Fire Ward to have a 10/20% chance to reflect Fire spells while active.
Note: Was previously 20/35%.

Master of Elements
Your Fire and Frost spell criticals will refund 10/20/30% of their base mana cost.
Note: This is a new ability and, interestingly, affects more than one talent tree.

Tier 5 (No changes)

Critical Mass
Increases the critical strike chance of your fire spells by 2/4/6%.

Blast Wave
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 160 to 192 Fire damage, and dazing them for 6 seconds.

Tier 6 (No changes)

Fire Power
Increases the damage done by your fire spells by 2/4/6/8/10%.

Tier 7

Combustion
When activated, this spell causes each Fire damage spell you cast to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.
Note: Significant functionality change. This used to grant a 100% chance to crit with your next fire spell. The cooldown is not listed.



Frost Talents (24 pts)


Tier 1

Improved Frost Nova
Reduces the cooldown of your Frost Nova spell by 2/4 seconds.

Improved Frostbolt (5 pts)
Reduces the casting time of your Frostbolt spell by 0.1/0.2/0.3/0.4/0.5 seconds.

Permafrost (3 pts ?)
Increases the duration of your Chill effects by 1 second and reduces the target's speed by an additional 4%/7%/10%.
Note: Additional speed reduction is new.

Tier 2
Note: Improved Frost Nova has been removed.

Ice Shards (5 pts)
Increases the critical strike damage bonus of your Frost spells by 20/40/60/80/100%.

Frost Warding
Increases the armor and resistances given by your Frost Armor and Ice Armor spells by 15/30%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.

Frostbite
Gives your Chill effects a 5/10/15% chance to freeze the target for 5 seconds.
Note: Previously a Rank 6 item. Was also previously five increments of 3%. Two more skill points freed up. Winter's Chill moved to Rank 6, with adjusted functionality.

Tier 3

Piercing Ice (3 pts)
Increases the damage done by your Frost spells by 2/4/6%.

Cold Snap (1 pt)
Instant, 10-minute cooldown
When activated, this spell finishes the cooldown on all of your Frost spells.

Improved Blizzard
Adds a chill effect to your Blizzard spell. This effect lowers the target's movement speed by 40/60/75%. Lasts 4.50 seconds.
Note: Movement speed reduced by an additional 5%. Effect duration tripled.


Tier 4
Note: Improved Frost Ward has been removed.

Arctic Reach (2 pts)
Increases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%/20%.

Frost Channeling (3 pts)
Reduces the mana cost of your frost spells by 5/10/15%.

Shatter
Requires 3 points in Frostbite
Increases the critical strike chance of all your spells against frozen targets by 10/20/30/40/50%.
Note: Updated.

Tier 5 (No changes)

Ice Block
You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.

Improved Cone of Cold (3 pts)
Increases the damage dealt by your Cone of Cold spell by 15%/25%/35%.

Tier 6

Winter's Chill
Gived your Frost damage spells a 20/40/60/80/100% chance to apply the Winter's Chill effect, which increases the chance a Frost spell will critically hit the target by 1% for 15 seconds Stacks up to 5 times.
Note: Previously added three increments of 4% speed reduction to Chill effects. Was a Rank 2 item.

Tier 7

Ice Barrier
Instant cast, 30-second cool down
Instantly shields you, absorbing 454 damage. Lasts 1 minute. While the shield holds, spells will not be interrupted.
Note: Previously a 2-minute cooldown

total : 54 pts

shit !


Evil or Very Mad
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Abhorsen
Taischar
Abhorsen


Nombre de messages : 1046
Classe : Mage
Spé : Crémation
Date d'inscription : 29/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty07/06/06

Du coup elle est pour quand la 1.11 ?

un avis ? un pronostique ? une divination ?

Mieux des idées de template ? lol!
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Cyradis
AimGé
Cyradis


Nombre de messages : 1952
Classe : Mage
Date d'inscription : 30/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty07/06/06

pas encore pour tout de suite la 1.11
Apparemment les infos des serveurs tests remontent seulement aux développeurs
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Abhorsen
Taischar
Abhorsen


Nombre de messages : 1046
Classe : Mage
Spé : Crémation
Date d'inscription : 29/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty07/06/06

Pour ce qu'ils en font des infos qui remontent Very Happy

Sinon globalement vous en pensez quoi de la pseudo "refonte" telle qu"elle se présente aujourd'hui ?
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Cyradis
AimGé
Cyradis


Nombre de messages : 1952
Classe : Mage
Date d'inscription : 30/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty07/06/06

franchement j'ai pas tout regardé, mais la branche arcane devient inutile.

Notamment le truc qui augmente les poitns d'armure mais lol!! 200 d'armure en + c'est totalement inutile!

Arcane Resilience (1 pt ?)
Increases your armor by an amount equal to 50% of your Intellect.
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Abhorsen
Taischar
Abhorsen


Nombre de messages : 1046
Classe : Mage
Spé : Crémation
Date d'inscription : 29/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty07/06/06

Cyradis a écrit:
franchement j'ai pas tout regardé, mais la branche arcane devient inutile.

Notamment le truc qui augmente les poitns d'armure mais lol!! 200 d'armure en + c'est totalement inutile!

Arcane Resilience (1 pt ?)
Increases your armor by an amount equal to 50% of your Intellect.

Ca dépend comment ils le font au final ... si par exemple il y a 6 rang ça peut devenir utile ... évidement si ça se limite à "Arcane resilience Rang 1" ça vaut pas un pet Razz
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GroLo
Rand
GroLo


Nombre de messages : 2197
Classe : Mage
Spé : Arcanes / Givre
Date d'inscription : 07/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty13/06/06

Aller, je devrais essayer ca je pense :

Branche Arcane - 28 points

Subtilité des arcanes rang 2/2
Projectiles des arcanes améliorés rang 3/5
Absorption de la magie rang 5/5
Concentration des arcanes rang 5/5
Résistance des arcanes rang 1/1
Contresort amélioré rang 2/2
Méditation des arcanes rang 2/3
Présence spirituelle rang 1/1
Esprit des arcanes rang 4/5
L’instabilité des arcanes rang 3/3


Branche Givre - 23 points

Eclair de givre amélioré rang 5/5
Eclats de glace rang 5/5
Gel prolongé rang 3/3
Glace perçante rang 3/3
Allonge arctique rang 2/2
Canalisation du givre rang 3/3
Bloc de glace rang 1/1
Cône de froid amélioré rang 1/3
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Cyradis
AimGé
Cyradis


Nombre de messages : 1952
Classe : Mage
Date d'inscription : 30/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty21/06/06

c'est quoi que tu changes dans otn truc là grolo?
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GroLo
Rand
GroLo


Nombre de messages : 2197
Classe : Mage
Spé : Arcanes / Givre
Date d'inscription : 07/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty21/06/06

euh de mémoire c'est ceux là

Méditation des arcanes rang 3/3
Esprit des arcanes rang 3/5
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Abhorsen
Taischar
Abhorsen


Nombre de messages : 1046
Classe : Mage
Spé : Crémation
Date d'inscription : 29/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty21/06/06

Moi je verrais bien un truc délicat genre ca :

Arcane (15 points)

Arcane Subtlety - Rank 2/2
Reduces your target's resistance to all your spells by 10 and reduces threat of Arcane spells by 40%.

Arcane Focus - Rank 3/5
Reduces the chance that the opponent can resist your Arcane spells by 6%.

Magic Absorption - Rank 5/5
Increases all resistances by 10 and causes all spells you resist to restore 5% of your total mana.

Arcane Concentration - Rank 5/5
Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the Mana cost of your next damage spell by 100%.

Fire (33 points)

Impact - Rank 5/5
Gives your Fire spells a 10% chance to stun the target for 2 sec.

Ignite - Rank 5/5
Your critical strikes from Fire damage spells cause the target to burn for an additional 40% of your spell's damage over 4 sec.

Flame Throwing - Rank 2/2
Increases the range of your Fire spells by 6 yards.

Incinerate - Rank 2/2
Increases the critical strike chance of your Fire Blast and Scorch spells by 4%.

Improved Flamestrike - Rank 3/3
Increases the critical strike chance of your Flamestrike spell by 15%.

Pyroblast - Rank 1/1
Hurls an immense fiery boulder that causes 716 to 890 Fire damage and an additional 268 Fire damage over 12 sec.

Improved Scorch - Rank 2/3
Your Scorch spell has a 66% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases the Fire damage dealt to your target by 3% and lasts 30 sec. Stacks up to 5 times.

Master of Elements - Rank 3/3
Your Fire and Frost spell criticals will refund 30% of their base mana cost.

Critical Mass - Rank 3/3
Increases the critical strike chance of your Fire spells by 6%.

Blast Wave - Rank 1/1
A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 462 to 544 Fire damage, and dazing them for 6 sec.

Fire Power - Rank 5/5
Increases the damage done by your Fire spells by 10%.

Combustion - Rank 1/1
When activated, this spell causes each Fire damage spell you cast to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.

Frost (3 points)

Elemental Precision - Rank 3/3
Reduces the chance that the opponent can resist your Frost and Fire spells by 6%.
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BoD
Acha'man
BoD


Nombre de messages : 713
Classe : Guerrier
Spé : Défense
Date d'inscription : 07/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty21/06/06

beuh ya po fracasser armure
ok --->>>>


(PS : je vais tle pourrir moi ton forum Mad )
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Cyradis
AimGé
Cyradis


Nombre de messages : 1952
Classe : Mage
Date d'inscription : 30/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty21/06/06

bod tu ne comprendras jamais la finesse d'un mage. Tu resteras un rustre
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Pioupe
Aes Sedai
Pioupe


Nombre de messages : 1348
Classe : Chasseur
Date d'inscription : 28/02/2006

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MessageSujet: Re: Refonte des talents   Refonte des talents Empty21/06/06

tu veux nous faire croire qu'un mage c'est fin!

Ta vu grolo il passe à peine la porte de IF
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Cyradis
AimGé
Cyradis


Nombre de messages : 1952
Classe : Mage
Date d'inscription : 30/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty21/06/06

ouais mais grolo, c'est grolo ;-)
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GroLo
Rand
GroLo


Nombre de messages : 2197
Classe : Mage
Spé : Arcanes / Givre
Date d'inscription : 07/01/2006

Refonte des talents Empty
MessageSujet: Re: Refonte des talents   Refonte des talents Empty21/06/06

Pioupe a écrit:
tu veux nous faire croire qu'un mage c'est fin!

Ta vu grolo il passe à peine la porte de IF

lol! et c'est toi qui dit ca ??

avec tes porte manteaux t'es obligé rentrer accroupi (cte honte ! pff pff)
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